Friday 17 August 2012

Illustration

Illustration is where an art piece, be it a drawing, painting, photograph etc, is created to give out visual information. Illustration has been used since prehistoric times in the form of cave paintings. Technical Illustrations are used to visually display information in a less complicated way that that of explaining through words such as Step-by-Step diagrams. 

In recent times, Illustrations have become significantly more prominent in the visual art world, despite being criticized by more professional artists as being less important than fine art and graphic designers. Illustrations play a big role in marketing many products, especially products geared towards children due to Illustrative art's colorful nature.

Graphic novels and Comic books are solely comprised of small panels of illustrations strung together in pages to create a cohesive story line and this form of storytelling has grown in popularity over the last few decades, serving as inspiration for many Hollywood movies.

Tuesday 7 August 2012

Artist Research #1


Osamu Tezuka

Osamu Tezuka was a Japanese artist who was best known for animation and illustration. Affectionately known as "The Godfather of Manga" and "The Japanese Walt Disney", Osamu Tezuka has produced over 700 different manga titles and worked on more than 70 animated movies in his lifetime. His most well known works are "Astro Boy", "Black Jack" and "Kimba the White Lion"

He is one of the artists that has influenced and inspired the most not only in my own personal art style in illustration, but in the sheer amount of works he has been involved in.


Friday 13 July 2012

Chosen "Starting Point"

Narrative

For my chosen starting point, I have chosen the theme "Narrative". I chose this because one usual associates art and narrative with forms of media such as comic books, storyboards, Graphic novels etc. These forms of media/art styles has always interested me as I like writing my own stories and illustrating them out. I am going to start out by researching different forms of narratives and the plots for the, as well as the different sources of inspiration for stories. Furthermore, I am going to search out different artists who specialize in Illustration

Favourite Contemporary Artist Essay



H.R. Giger

Hans Rudolf “Ruedi” Giger is a Swiss surrealist painter, sculptor and set designer. Born February 5th 1940, Giger’s style of art had become incredibly influential in recent years. One notable award he has one is the academy award for “Best Achievement for Visual Effects” for his involvement in the 1979 Sci-fi thriller “Alien”.

Giger initially started with small ink drawings before moving on to oil paintings. Afterwards, and for most of all his career, Giger predominantly used airbrushing on canvas. His artworks are typically monochromatic, lacking any sort of colour which contributes to the dark gothic style of his paintings. Some of his artwork depicts unnatural and macabre landscapes, creating a feeling of an alien world. A common theme in his artwork is the depiction of the human body. Many times parts of the human body have been represented as pieces of machinery and on occasion actually have flesh and machine merge into each other which Giger himself dubs “Biomechanical”. Another common theme in Giger’s work is his sexualising of his art. Nude women frequently appear in his work as well as several pieces of machinery shaped like phallic symbols. However because of the aforementioned Biomechanical aspect of his art working in conjunction with this, Giger uses this to disturb his audience rather than raise feelings of arousal because of how unnatural it is.

However, Giger hasn’t just restricted himself to painting standalone art pieces. He has also involved himself in the movies, mostly on the Sci-Fi genre. His most notable film involvement has been in the film “Alien” and in the Alien franchise as a whole. His most notable contribution to the movie was the creature design on the eponymous “Alien”. He also was in charge of the set design for the alien world, derelict ship and the creature design for the “Facehugger” and “Space Jockey”. Giger has made returns to the Alien Franchise with designs, but with less of his designs being used with each progressive film. His most recent return film was the 2012 “Prometheus” which in itself is a Pseudo-Prequel to the Alien franchise. On a side note, during the 60’s and 70’s, Giger tried his hand at directing movies, but only made four before dropping the idea completely.

Giger has also made contributions to a variety of music artists, typically helping to design an album cover. On notable request he received from a music artist was from Jonathan Davis, the lead singer of Korn. Davis commissioned Giger to design and sculpt a microphone stand with the requirements that it be “Biomechanical, Erotic and flexible enough to move”. Giger later re-used the design of the microphone stand to a fine-art piece.
Gigers designing style has also been included into video games. He produced artwork to be used in the point-and-click psychological horror game “Dark Seed” and later re-used in the sequel “Dark Seed 2”. The artwork was used as the landscape design for the “Dark World” where everything is in the same place as the normal world, but everything has been designed in a Biomechanical style.

Artists such as Salvador Dali, Alfred Kubin and Ernst Fuchs have been known to have influenced Giger’s style of art. Many pieces of his artwork are actually the results of art therapy due to Giger suffering from routine Night Terrors. Giger himself has inspired and influenced a large amount of people. Under a licensing deal, a guitar company called “Ibanez” released a series of guitars themed on Giger’s style of art. Furthermore, dedicated “Giger Bars” that he himself designed has sprung up around Switzerland (and a short-lived one in Japan that Giger disowned for only using the rough sketches of his design). As of 2009, there are only two Giger Bars still left open.

Personally, I really like his artwork. I like how when you first see one of his pictures, it looks like an incoherent mess of lines and shading. But as you look closer, you begin to notice that you can make out relatively familiar things like hands and feet. Then you suddenly realise that that previously muddled image actually resembles something relatively humanoid, but can’t truly be called human. His artwork triggers a feeling of discomfort, which is what Giger was aiming to do in the first place as these images are literally the results of his nightmares. I also like his alien landscape paintings as well as the set design for “Alien” because it genuinely looks out of place from any other existing location in the world, and the dull, monochromatic shading really emphasises the otherworldly and cold atmosphere in his paintings. His work is genuinely disturbing, especially the painting’s where there is a nude woman, but her head is that of the Alien creature from the alien franchise.